Building a motorlorry…part by part

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English summary – The aimed 2nd motorlorry for the Mine wood transport is building up, part by part. Today I received the essential parts of the driving mechanism and the gearboxes. As shown in the picture, all I need to compile a smooth running engine is available: a Mashima motor (10×24), which is small but best suited for this engine, a flywheel 14x6mm, gearbox ratio 18:1 and reduction set 2:1, 14mm disc wheels small flanges, bearing for the 2mm axles. Additional some brake shoes and brass to built the surface structure for the lorry.

Nederlands – Vandaag eindelijk alle onderdelen binnen om een fatsoenlijke aan-drijving in elkaar te zetten: een Mashima can motor (10×24), klein maar voldoet precies waarvoor deze kleine motorlorrie voor bedoeld is, een vliegwiel 14x6mm, een reductiekastje van 2:1 en een tandwielkastje 18:1, dat maakt samen een vertraging van 36:1. Verder mooie schijfwielen van nieuwzilver (14mm diameter) met lage flens, aslagers voor de 2mm puntassen. Als extra’s de nodige messing onderdelen voor de constructie van het raamwerk waar de aandrijving in zal moeten worden opgehangen. De driepuntsophanging voor de niet-aangedreven wielas moet ik nog verzinnen, maar daarvoor zijn al wel goede voorbeelden in omloop – tevens is dit niet de eerste loc die ik daarmee zal uitrusten.

Wordt vervolgd…


Locking the sector plate

I wasn’t entirely  satisfied with the sector plate locking, in fact I created it on the wrong side of the track. This became very clear to me when I was playing the big shunting puzzle.  Now it’s working fine, the lever with springs is not only locking the position but it also connects one of the current to the tracks. In that way there y is only movement when it’s in it position.  The layout in now technical working, the scenery is something for later this year. I’ll switch to my other project to start where I left it some months ago. Yesterday received the invitation for the autumn exhibition, i would really like to come up with something and exiting.

Let’s test and run

For some time no blog from me, other DYI duties have taken all of my hobby time. That’s all finished now, so here I’m with the latest status on the Handelskade Oost “Shunting in a box” diorama.

At the above picture it shows that I have completed the sector plate, with 4 tracks to store some wagons.  All switches are operated by Tortoise Switching motors, I use a Nokia phone adapter which provides me just 3,7 Volts to do the switching. Due to the low voltage, it runs very slow.

Despite my rigid selection of dutch engines at this era for this diorama, I did come up with a fire less steam engine from Liliput (L102971). It was a longtime wish for me to deploy such an engine. The next challenge is how to depict the right setting for this engine, a private siding perhaps? Just wait and see…

Shunting in a box

After the exhibition of Baulust at Spur 1 Treffen in Germany, i was a bit worried about my latest project. Especially the  position of myself for full operation of this layout. I can´t hide myself behind the layout because of the high backdrop.  The are a lot of issues to be taken care of:

  • standing all day long is not my favorite position;
  • a sitting position near the fiddle yard to keep/guard my precious rolling stock;
  • enough space horizontal to hook and unhook the wagons;
  • remote control of locomotives;
  • no visible levers in the reach of the audience;
  • some space available for the shuntastic.

to be continued…

Game play

Let’s continue…

Based on the previous post – shuntastic – i shall try to describe the game play.

You need to know that the set-up is as follows: the visible layout is divided into customer locations, sidings. The number of sidings here can be max. 5. There is one ‘trash’, this is the output of a no-go siding (this will be explained later).

The “outside world” is the place to collect wagons which are free to be delivered at customer sidings. On the layout, the outside world is the fiddle yard/small track sections for wagon storage.

There are two modus, “Deliver” and “Pick-up”.

  • Deliver means that a siding is requesting a transport of a certain type of wagon to its location.
  • Pick-up means that a siding is requesting a transport from its location.

Wagon types – each wagon type has a certain color attached. The following colors/wagon types are:

At deliver modus, all the wagons should be collected from the outside world. If a certain type of wagon is missing, i can’t pick-up them up at the possible siding, it will be put in the trash output, that’s the no-go-siding.

If we look at an example, it would be easier to understand. Let face the Shuntastic board:


Two marbles (blue, red) are in the input tube, two are in the processing tube. There has one been processed, color Black (I) at tube #2. This is the result at the layout:

At the moment that at wagon has been placed on the layout, i will align tube #2 to the processing tube and unlock the processing tube. The marble black will fall into output tube #2.

All the unlocked will be locked again and i will spin the spinner “rotates” and the outcome is the number of rotates on the central wheel. The outside wheel is shifted so that during rotating no marbles are slipped into the processing tube/from the input tube to the central wheel. At the end of the rotation the spinner “siding” it activated and  than i know which wagon i should deliver at what siding. Turn the outside wheel to its place so that the processing tube is filled with the color marble in place.

Then back to the layout and do the shunting: collect the wagon type based on the marble color (in the processing tube). If i can not process this (there is no wagon of that type), i will shift the output tubes to “trash” and release the marble. If not, i can do the shunting with the given wagon type, i will put the wagon at the siding and start all over again.


Next: how to begin the game and what about pick-up of wagons?

Shunting is fun and fantastic…shuntastic

To bring something more than just driving around with no reason whatsoever, i did some sketching on a shunting board.  Especially during exhibitions it is nice – at least that’s my opinion – that the viewers can also understand the reason why i’m driving with these locomotives. So i created this board which should be hanged on the layout itself and by means of the actions on this board, the delivery and pick-up of wagons is orchestrated.


The prototype has the following attributes :

– input: storage pipe for wagon types (coloured marbles or something likewise) ;
– proces: a central wheel were the  marbles are collected;
– spinners for the randomized operations (wagon type, siding, modus and number of rotations);
– central collector pipe of the chosen wagon type/siding;
– sliders for the output: the siding number;
– final trash.

To be continued…

Shaping up the form

All the tracks are bought and waiting for approval to come aboard. but not so fast, first things first…

Before i actually start putting track on the layout, i discovered Googles Sketchup. It is a very easy to learn 3d program.  I’ve put the complete layout together here…

All the dimensions are in meters, although my layout will be centimters (of course). At the front the harbor is visible, from left to right all the buildings are in place. The only thing what is missing are the tracks – who cares!